Chapter 2

Synopsis
After having finally dealt with the remnants of The Cult of Hecate in Mulmaster, the group decided to head to Phlan to look for a magical Ax for Suzzun. However when they arrive in Phlan, they soon learn of some political unrest and power struggle between the different factions. The first night in town the group meets a Dwarf named Thror who is unhappy with the current political parties and talks the group into helping him establish a new political party in the city.

After putting on a fantastic play to help gain political backing for Thror, the new political party, "The Pirate Party" is formed. Though members of the group did look into other options on which party to back, they ultimately decided to help out The Pirate Party.

As a way of gaining a guaranteed spot among the current political parties, The Pirate Party needs to retake one of the abandoned sectors of the city. They decide to retake the sector of the city that the group had entered through on their last visit since it has a portal to the Astral Plane located in an abandoned tower. The group discovers that the tower is the former headquarters of the old Adventurer's Guild. Mogrin and Sebastian were able to locate a former member of the old guild named Marty McFly and with his help the group set out to retake the tower and the sector.

The group makes it's way through some old tunnels filled with puzzels to finally make their way into the basement level/dungeons of the Adventurer's Guild. On this level the group encountered a woman in one of the cells who gives her name as Candy, and states that she was imprisoned by a wizard who now occupies the tower. After some debate they let her go, but after she has left the group comes upon other information that leads them to believe she was a vampire.

The group continues to make their way to the top of the tower overcoming challenges along the way. They overcame a group of ghosts, a Slaad , a Golem , and they even have one encounter where they have to fight opposite versions of themselves ! Once reaching the top of the tower the group finds that there is no wizard. Cirra performs a ritual to awaken the tower and the chapter closes.

Player Characters

 * Eric Smith
 * Suzzun Strong
 * Rynn Draxon
 * Cirra
 * Sebastian Rattlecap
 * Mogrin

Notable NPCs

 * Thror
 * Marty McFly